The drivers and their cars were the only things Nascar about Nascar Rumble. If you didn't play Nascar Rumble because of the Nascar license, well, shame on you.If you found Nascar Rumble to be a bit too aggrivating, chances are you'll like Rumble Racing.This, of course, does not count Circus Minimus, which was made longer in this game. This means the action is much faster-paced than in NR. The easter egg cars (akin to the ones unlocked by the wrenches in NR) are unlockable without having first won the championship that that track is in, unlike NR. In addition, the field is now 8 cars long instead of 6. Some look-alikes of cars from Nascar Rumble are in Rumble Racing. Jess Harnell still does the voices, but they are much better. While his faux southern accent fits in with the Nascar aspect of that game, it gets annoying quickly. Not all stunts are possible in all locations. The better the stunt, the more Nitro you get. Remember to release the stunt button when you're done, or you'll be unable to steer.
Simply hold the stunt button and press a direction to flip in that direction. With the addition of a stunt system, you can turn that air time into valuable Nitro boost. Let's face it - You couldn't do squat while you were in the air in Nascar Rumble. Bad powerups still activate immediately, though. Joker - Good powerups no longer activate immediately, you can choose when you want the powerup. You can no longer slow down to avoid being affected by it. Tornado - Computers can no longer use them, and humans can only get them in the lower four positions (that's 5th, 6th, 7th, and 8th). Surely it could have been balanced for RR similar to how the Snowball and Tornado were. No longer removes your ability to reset your car. Also, you can no longer slow down to avoid getting hit by it, however, you could throw off other players' aim by doing so. Snowball - No longer travels around the track until it hits something. The powerups option on the main menu is limited to Active or Off, so no more "Tornado every 0.1 seconds" Mayhem powerup mode. You can also choose which powerup you use, just push the appropriate powerup button. Press rear view and the powerup button to drop the powerup behind you, press the powerup button by itself to launch it ahead of you. You can also choose which direction to launch some powerups. Powerup system - You can now hold two powerups, and they will time out and disappear if you don't use them within 30 seconds of picking them up.
It's still better than Nascar Rumble, where the computers got them and fired them off every 2 seconds. Rjyh101 (at) aol (dot) com has informed me that indeed there are Tornado powerups on Circus Minimus. The Tornado seems to be absent from this track, which is good. Kirk Rock welcome sign at the top of the switchbacks.Ĭircus Minimus - longer, two ramps added. Links into what was previously the second shortcut. Kirk Rock - new shortcut, after the corkscrew. Waterfall shortcut is now lined up with the shortcut before it, so no more turning right to go under the waterfall. Some trees removed, a couple shortcuts made easier to get into, one shortcut added.
All other tracks are new.Ĭhanges/Additions to each NR track carried over: Rumble Racing features four tracks taken and improved from Nascar Rumble. It eliminates everything about Nascar Rumble that was annoying and improves on the rest.īeing more of a remake than a sequel, Rumble Racing has a number of changes, the more noticable of which are listed here. It's the sequel to Nascar Rumble for PS1, however, it's more like a complete re-make. Rumble Racing is a fast-paced arcade style racing game with tons of cars ranging from muscle cars and hot rods to a jet-fueled car and an RV.